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MPC Renaissance & MPC Studio: Sampling Laid Bare (1.8 Edition)

MPC Renaissance & MPC Studio: Sampling Laid Bare (1.8 Edition)

Fully updated for MPC Software 1.8.1! The complete hands-on guide to sampling on the MPC Software.
$34.99 USD

Description

All tutorials fully updated for MPC Software 1.8.1!

MPC: Sampling Laid Bare’ (6th Edition) focuses entirely on teaching practical and creative sound design, sample editing and program construction within the MPC Renaissance & MPC Studio, providing 352 pages of incredibly in-depth, hands-on tutorials for MPC Software 1.8.1 on a range of sample-based MPC workflow topics including:

  • Comprehensive coverage of all chopping features, including destructive & non-destructive techniques
  • A 'speed chopping' workflow guide
  • Practical uses of all program parameters including envelopes, filters, LFO, layers, mutes & the new pad start/end/offset parameters
  • Sample recording and resampling techniques
  • Creative sample editing and sound design
  • Using internal and VST effects as sound design tools
  • Advanced drum layering examples
  • Looping breaks and instrument samples
  • Building velocity sensitive finger drumming kits from chopped drum multisamples
  • Creating realistic instrument emulations including a complete grand piano keygroup program
  • Creating your own chord progressions and melodies with Pad Perform mode

Plus many useful tips and tricks and troubleshooting common problems - you can download the full chapter and topic listing here.

MPC: Sampling Laid Bare’ was written by MPC-Tutor, making this his eleventh dedicated MPC book since his 2003 classic ‘Beat Making on the MPC2000XL’. It follows his familiar step-by-step approach where each topic and concept is explained in detail using practical, hands-on examples to show how everything is actually used in day-to-day music production. Each tutorial contains clear screenshots from both the LCD and the computer environment and also includes all the MPC project files you need to recreate every tutorial within your MPC as you read along.

Intuitively structured, completely jargon free and immensely inspirational, ‘MPC: Sampling Laid Bare’ is the essential book for anyone looking to master the art of sampling and program editing in the MPC Renaissance and MPC Studio. Available as a digital download instantly after purchase.

Digital eBook Bundle Now Included! As well as all the improvements to the book content, 'Sampling: Laid Bare' now includes EPUB and MOBI versions of the book, fully optimised for reading in iOS (iPad & iPhone), all tablets (Android, Windows etc), smartphones and dedicated ebook readers such as Kindle, Kobo & Nook - these versions are in addition to the 352 page PDF book (which is optimised for computer and laptop reading).

Technical Specification:

Technical Specifications

  • Contents: 352 page PDF ebook, EPUB & MOBI versions of the book, plus over 250 example tutorial files
  • Format: PDF, MPC Software project files & WAV files
  • Compatibility: MPC Renaissance or MPC Studio running MPC Software 1.8 or greater
  • Author: Andy Avgousti ('MPC-Tutor')
  • Delivery: Download instantly after purchase.
  • Price: $34.99

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What's Inside?

Inside you'll find 352 pages of MPC Renaissance & MPC Studio tutorials and workshops, covering all aspects of sample editing, sound design and program building in the MPC Software. Below is a complete listing of all tutorials inside the book:

000 How to Use This Book                                                     

001  Getting Started                                                         

  • The MPC in a Nutshell                                                                    
  • The Sampler                                                                                    
  • Pads & Programs                                                                             
  • The Sequencer                                                                                
  • Your First Project                                                                              
  • Loading & Assigning Sounds                                                         
  • The File Browser                                                                              
  • Navigating The File Browser                                                          
  • Setting Folder Shortcuts                                                                  
  • Loading Sounds                                                                              
  • Sampling Audio into the MPC                                                       
  • Record Sample Settings                                                                
  • Sampling Your Sound                                                                   

002  Sample Edit Mode    

  • Introduction to Sample Edit Mode                                                 
  • Sample Editing: Hardware vs Software                                        
  • Edit Points                                                                                         
  • Zooming In For Accuracy                                                                
  • Discarding Unwanted Sample Data
  • The History Panel
  • Normalizing 
  • Saving Sounds

003  Introduction to DRUM Programs 

  • Understanding DRUM Programs & Banks
  • Assigning Sounds to Pads in the Software 
  • Loading Sounds From Expansion Packs  
  • Assigning Via the Hardware
  • Pad Keys      
  • Naming & Saving Programs
  • Saving Entire Projects
  • Auto Save
  • Loading Programs 

004  PROG EDIT Mode  

  • Creating Your Own Program
  • Discovering Program Parameters
  • Sample Layers
  • Level
  • Changing Layer Pitch
  • Adjusting Layer Panning
  • Shaping Sounds with Amp Envelope
  • Filters   

005  Program-Based Sound Design  

  • What is Drum Layering?
  • A Simple Drum Layer
  • Making Adjustments to Each Layer
  • Adding More Layers
  • Manipulating Stereo Width
  • Layer Panning vs Pad Panning 
  • Layer Offsetting
  • Limitations of Pad Layers
  • Layering With Simultaneous Play
  • ‘Painting’ With Sample Elements
  • AD and ADHS Envelopes
  • Applying Filters to Individual Layers
  • Combining Layers & Simultaneous Pla
  • Experimenting With LFOs
  • Tremolo Effect 
  • Emulating Vinyl Crackle
  • Wacky Bass
  • Bit Crushed Drums
  • Effects in Sound Design
  • How to Create Dirty Drums
  • Vintage Effects 
  • Dynamics & Transient Shapers
  • EQ For Corrective & Creative Applications
  • Using Send Effects as Inserts
  • Resampling Your Sounds  

006  Sample Processing       

  • Emulating Vintage Sampler Crunch
  • Increasing Grit While Sampling
  • Emulating Scratching Sounds
  • Time Stretching
  • Looping Samples
  • Understanding Loop Points
  • Looping Drum Breaks
  • Setting Loop Start Point
  • Creating Loops With the Looper
  • Using Loops in a Program
  • Extending the Length of Instrument Notes
  • Differences Between Drum Break & Instrument Looping
  • Setting the ‘Looping Region’ 

007  Chopping Part 1     

  • Chopping Using Extract
  • Using the Dedicated Chop Mode
  • Threshold Chopping
  • Controlling Preview Playback 
  • Adding Slices From the Hardware
  • Cue Play Mode
  • Split/Combine 
  • End Point Dilemma
  • Converting Slices ‘Destructively’ 
  • Crop Samples or Not?
  • Fixing the End Clicks     
  • Working With Events
  • Editing Note Events to Change Existing Drum Hits
  • Overdubbing  Additional Drum Hits
  • Dealing with MONO Playback Issues
  • Applying a Quantize Template to Change Groove
  • Creating a Completely New Break

008  Chopping Part 2      

  • Fine Editing Chop Points
  • The Shared Edit Point                                                                     
  • The Speed Chopping Workflow 
  • Unlinking Slices                                                                                      
  • Applying Processes to Slices                                                        
  • Patched Phrase                                                                                
  • Tuning a Patched Phrase                                                                 
  • Changing Musical Pitch of Notes in a Bass Loop        

009  Building Advanced Drum Kits   

  • Timbre Variation Using Multisampled Drums
  • Velocity Switching Pad Layers
  • Loading Using Shift & Drag
  • Performing Velocity Switches
  • Layer Switching
  • Muting the Open Hat
  • Program Mixer
  • Emulating Timbre Changes
  • Adding Random Play Emulations
  • Creating a Dedicated Soft Kick
  • Velocity Sensitive Timbre Emulations
  • Utilizing the LFO
  • Time Stretching The Open Hats
  • Dealing with Pad Sensitivity
  • Program Specific Pad Sensitivity
  • A Practical Kit Set Up
  • Using the Coloured Pad Lights

010  Musical DRUM Programs & 16 Levels  

  • Using DRUM Programs to Emulate Real Instruments
  • Amp Envelope & Sample Play Settings
  • Tuning a Sample Across the Pads
  • Monophonic Playback For Bass Programs 
  • Using 16 Levels For Instrument Performances
  • Understanding the Sequence Modifier Lane
  • Other Uses of 16 Levels

011  Multisampling & Keygroup Programs

  • What is a Multisampled Instrument Program?
  • Creating Keygroup Programs
  • Musical Notes & Keygroup Pads
  • Creating a Piano Keygroup Program 
  • Sourcing Multisamples
  • Setting Up Your First Keygroup
  • Adding Keygroups 
  • MIDI Keyboard & MIDI Keys
  • Applying ADSR
  • Timbre Emulation Within a Keygroup
  • Utilising The Root Note
  • Using Filters & Effects
  • Applying LFO 
  • Pad Perform Mode
  • Playing Chords
  • Chord Progressions

012  Non Destructive Chopping Techniques

  • Introduction to Non-Destructive Chopping
  • Assign Slice to Pad
  • PROGRAM Chop Mode
  • NDC Over Multiple Layers
  • Chopping Musical Pieces
  • Lazy Chopping
  • Chopping By BPM
  • Chopping Using Pad Parameters
  • Experimenting With Your Initial Chops
  • Tightening Your Chops
  • Converting Non Destructive Chops                                              

013  Final Words        

Appendix A: Setting Up Your MPC 

Appendix B: Sequencing 101   

Appendix C:  MPC Resources   

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Reviews

"I would like to thank you for writing the only manual ever worth reading for any piece of gear made! Great job!!!

Having now spent some time with my MPC Renaissance grinding out a song or two and now having worked through your Sampling Laid Bare I have a much better idea of what I can get out of the MPC. Thanks again for helping me take the training wheels off this little beast."
Solemn Splendor Soundcloud

"The book is extremely well organized and easy to follow. I consider myself an intermediate MPC Ren user and I still picked up quiet a few tips and shortcuts that I was not aware of. The book has really made my workflow more seamless and enjoyable. Keep up the good work."
elocigical4now (MPC-Forums member)

"The book is awsome! Thanx Tutor."
T_Lab Soundcloud

"Bought it! Very usefull tips - worth every euro! peace "
mcroepster (MPC-Forums member)

"Bought it... and no doubt: worth the money. Like you said, not just as a extra smart manual, but really as an inspiring way to look at beatmaking! ."
Erik Blokpoel

"@mpctutor, 2 chapters in and learning alot. Stoked to finally have the book. Keep up the work on the sequel!!"
Properhandsome Twitter

"I admire how prolific you are. Keep up the good work!"
Aaron Wirtz Facebook

"Bought the book Tutor. Very well thought & laid out. Informative as hell. I'll be renaming my copy "The REN Companion". Thanks man."
Duane Allen (GedaBlaq) Soundcloud

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Free Tutorial

Download A Free Tutorial From This Book
Try Before You Buy - read an entire tutorial from this book, including all example files.
In this example tutorial from the book we learn the essential beat making skill of drum layering!
View a sample chapter from this ebook Download The Free Tutorial

Product FAQs

Is this suitable for MPC Studio and MPC Renaissance?

Yes, it's 100% compatible for both the MPC Studio and MPC Renaissance.

What version of the MPC Software is this book compatible with?

The book is fully compatible with the latest MPC Software 1.8.1 and features tutorials for new features such as non-destructive chopping, pad offset, pad start/end, pad perform mode and the new SAMPLE EDIT features and workflow, plus hundreds of updates to reflect the new software and LCD GUI changes.

How do I use this book?

Download the zip file from the link we provide and extract all the files to a folder on your computer. Inside this folder you'll see the book itself in three formats; PDF, EPUB and MOBI.

To read the book on a computer/laptop, double click the PDF file and it will open in your computer's default PDF reader (e.g. Adobe Reader, Mac Preview etc). To read on a smartphone, tablet or dedicated ebook reader, use your usual syncing method (e.g. via iTunes for iPhones and iPads, via USB for Kobo/Nook etc).

The best format for most mobile devices is the EPUB format, although for Kindle you should use the MOBI. Otherwise all devices will also read the PDF version.

As you progress through the book, you'll be prompted to load up MPC project files so you can recreate the tutorials in your MPC - these are contained within the zip file you downloaded.

Can I make backup copies of my ebook?

Yes, once downloaded it's just like any other computer file and can be copied to a back up disk.

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