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MPC Renaissance & MPC Studio: Sampling Laid Bare

MPC Renaissance & MPC Studio: Sampling Laid Bare

The complete hands-on guide to sampling on the MPC Software.
$29.99 USD


MPC: Sampling Laid Bare’ focuses entirely on teaching practical and creative sound design, sample editing and program construction within the MPC Renaissance & MPC Studio, providing 281 pages of incredibly in-depth, hands-on tutorials on a range of sample-based MPC workflow topics including:

  • Comprehensive coverage of all chopping features, with a speed chopping workflow guide and plenty of real world usage examples
  • Practical uses of all program parameters
  • Sample recording and resampling
  • Creative sample editing and sound design techniques
  • Advanced drum layering examples
  • Looping breaks and instrument samples
  • Building velocity sensitive finger drumming kits from drum multisamples
  • Creating realistic instrument emulations using both DRUM and Keygroup programs
  • Using insert effects as sound design tools

Plus many useful tips and tricks, troubleshooting common problems and bug workarounds - you can download the full chapter and topic listing here.

MPC: Sampling Laid Bare’ was written by MPC-Tutor, making this his eleventh dedicated MPC book since his 2003 classic ‘Beat Making on the MPC2000XL’. It follows his familiar step-by-step approach where each topic and concept is explained in detail using practical, hands-on examples to show how everything is actually used in day-to-day music production. Each tutorial contains clear screenshots from both the LCD and the computer environment and also includes all the MPC project files you need to recreate every tutorial within your MPC as you read along.

Intuitively structured, completely jargon free and immensely inspirational, ‘MPC: Sampling Laid Bare’ is the essential book for anyone looking to master the art of sampling and program editing in the MPC Renaissance and MPC Studio. Available as a digital download instantly after purchase.

Technical Specification:

Technical Specifications

  • Contents: 281 page PDF ebook, plus over 250 example tutorial files
  • Format: PDF, MPC Software project files & WAV files
  • Compatibility: MPC Renaissance or MPC Studio running MPC Software 1.7 or greater
  • Author: Andy Avgousti ('MPC-Tutor')
  • Delivery: Download instantly after purchase.
  • Price: $29.99

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What's Inside?

Inside you'll find 280 pages of MPC Renaissance & MPC Studio tutorials and workshops, covering all aspects of sample editing, sound design and program building in the MPC Software. Below is a complete listing of all tutorials inside the book:

000 How to Use This Book                                                     

001  Getting Started                                                         

  • The MPC in a Nutshell                                                                    
  • The Sampler                                                                                    
  • Pads & Programs                                                                             
  • The Sequencer                                                                                
  • Your First Project                                                                              
  • Loading & Assigning Sounds                                                         
  • The File Browser                                                                              
  • Navigating The File Browser                                                          
  • Setting Folder Shortcuts                                                                  
  • Loading Sounds                                                                              
  • Sampling Audio into the MPC                                                       
  • Record Sample Settings                                                                
  • Sampling Your Sound                                                                   

002  Sample Edit Mode    

  • Introduction to Sample Edit Mode                                                 
  • Sample Editing: Hardware vs Software                                        
  • Edit Points                                                                                         
  • Zooming In For Accuracy                                                                
  • Discarding Unwanted Sample Data
  • The History Panel
  • Normalizing 
  • Saving Sounds

003  Introduction to DRUM Programs 

  • Understanding DRUM Programs & Banks
  • Assigning Sounds to Pads in the Software 
  • Assigning Via the Hardware
  • Naming & Saving Programs
  • Saving Entire Projects
  • Auto Save
  • Loading Programs 

004  PROG EDIT Mode  

  • Creating Your Own Program
  • Discovering Program Parameters
  • Sample Layers
  • Level
  • Changing Layer Pitch
  • Adjusting Layer Panning
  • Shaping Sounds with Amp Envelope
  • Filters   

005  Program-Based Sound Design  

  • What is Drum Layering?
  • A Simple Drum Layer
  • Making Adjustments to Each Layer
  • Adding More Layers
  • Manipulating Stereo Width
  • Limitations of Pad Layers
  • Layering With Simultaneous Play
  • ‘Painting’ With Sample Elements
  • AD and ADHS Envelopes
  • Applying Filters to Individual Layers
  • Combining Layers & Simultaneous Pla
  • Experimenting With LFOs
  • Tremolo Effect 
  • Emulating Vinyl Crackle
  • Wacky Bass
  • Bit Crushed Drums
  • Effects in Sound Design
  • How to Create Dirty Drums
  • Dynamics & Transient Shapers
  • EQ For Corrective & Creative Applications
  • Using Send Effects as Inserts
  • Resampling Your Sounds  

006  Sample Processing       

  • Emulating Vintage Sampler Crunch
  • Increasing Grit While Sampling
  • Emulating Scratching Sounds
  • Time Stretching
  • Looping Samples
  • Understanding Loop Points
  • Looping Drum Breaks
  • Setting Loop Start Point
  • Using Loops in a Program
  • Extending the Length of Instrument Notes
  • Differences Between Drum Break & Instrument Looping
  • Setting the ‘Looping Region’ 

007  Chopping Part 1     

  • Chopping Using Extract
  • Using the Dedicated Chop Mode
  • Threshold Chopping
  • Adding Slices Manually
  • Shared Edit Points
  • End Point Dilemma
  • Converting Slices
  • Fixing the End Clicks
  • Working With Events
  • Editing Note Events to Change Existing Drum Hits
  • Overdubbing  Additional Drum Hits
  • Dealing with MONO Playback Issues
  • Applying a Quantize Template to Change Groove
  • Creating a Completely New Break

008  Chopping Part 2      

  • The Speed Chopping Workflow
  • Patched Phrase
  • Advanced Region Editing
  • Unlinking Regions
  • Applying Processes to Slices
  • Changing Musical Pitch of Notes in a Bass Loop
  • Chopping Songs & Musical Excerpts
  • Region & BPM Chopping
  • Experimenting With Chops
  • Deciding on the New Tempo
  • Tightening Your Chops
  • Finishing Up
  • Overlapping Slices            

009  Building Advanced Drum Kits   

  • Timbre Variation Using Multisampled Drums
  • Velocity Switching Pad Layers
  • Loading Using Shift & Drag
  • Performing Velocity Switches
  • Layer Switching
  • Muting the Open Hat
  • Program Mixer
  • Emulating Timbre Changes
  • Adding Random Play Emulations
  • Creating a Dedicated Soft Kick
  • Velocity Sensitive Timbre Emulations
  • Utilizing the LFO
  • Time Stretching The Open Hats
  • Dealing with Pad Sensitivity
  • Program Specific Pad Sensitivity
  • A Practical Kit Set Up
  • Using the Coloured Pad Lights

010  Musical DRUM Programs & 16 Levels  

  • Using DRUM Programs to Emulate Real Instruments
  • Amp Envelope & Sample Play Settings
  • Tuning a Sample Across the Pads
  • Monophonic Playback For Bass Programs 
  • Using 16 Levels For Instrument Performances
  • Understanding the Sequence Modifier Lane
  • Other Uses of 16 Levels

011  Multisampling & Keygroup Programs

  • What is a Multisampled Instrument Program?
  • Creating Keygroup Programs
  • Musical Notes & Keygroup Pads
  • Creating a Piano Keygroup Program 
  • Sourcing Multisamples
  • Setting Up Your First Keygroup
  • Adding Keygroups 
  • Applying ADSR
  • Timbre Emulation Within a Keygroup
  • Utilising The Root Note
  • Using Filters & Effects
  • Applying LFO 

012  Final Words        

Appendix A: Setting Up Your MPC 

Appendix B: Sequencing 101   

Appendix C:  MPC Resources   

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"I would like to thank you for writing the only manual ever worth reading for any piece of gear made! Great job!!!

Having now spent some time with my MPC Renaissance grinding out a song or two and now having worked through your Sampling Laid Bare I have a much better idea of what I can get out of the MPC. Thanks again for helping me take the training wheels off this little beast."
Solemn Splendor Soundcloud

"The book is extremely well organized and easy to follow. I consider myself an intermediate MPC Ren user and I still picked up quiet a few tips and shortcuts that I was not aware of. The book has really made my workflow more seamless and enjoyable. Keep up the good work."
elocigical4now (MPC-Forums member)

"The book is awsome! Thanx Tutor."
T_Lab Soundcloud

"Bought it! Very usefull tips - worth every euro! peace "
mcroepster (MPC-Forums member)

"Bought it... and no doubt: worth the money. Like you said, not just as a extra smart manual, but really as an inspiring way to look at beatmaking! ."
Erik Blokpoel

"@mpctutor, 2 chapters in and learning alot. Stoked to finally have the book. Keep up the work on the sequel!!"
Properhandsome Twitter

"I admire how prolific you are. Keep up the good work!"
Aaron Wirtz Facebook

"Bought the book Tutor. Very well thought & laid out. Informative as hell. I'll be renaming my copy "The REN Companion". Thanks man."
Duane Allen (GedaBlaq) Soundcloud

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Free Tutorial

Download A Free Tutorial From This Book
Try Before You Buy - read an entire tutorial from this book, including all example files.
In this example tutorial from the book we learn the essential beat making skill of drum layering!
View a sample chapter from this ebook Download The Free Tutorial

Product FAQs

Is this suitable for MPC Studio and MPC Renaissance?

Yes, it's 100% compatible for both the MPC Studio and MPC Renaissance. Where any differences exist (mostly due to the different hardware), the tutorial in question will simply show how to adapt for the differences in hardware.

What Is An Ebook?

An ebook is an electronic book that you can read on your computer (or on a PDA, mobile phone, ebook reader, etc). Our ebooks also include folders of example files that allow you to recreate the tutorials as you read them. Our ebooks can be downloaded instantly after purchase and can be opened using any free PDF reader, such as Adobe Acrobat Reader software (most PCs already have this installed), or the built in 'Preview' PDF reader found in all Macs, iPhones and iPads.

Can I make backup copies of my ebook?

Yes, once downloaded it's just like any other computer file and can be copied to a back up disk. Don't forget that if you do ever lose your ebook, simply log back in to your customer account and download your file from your 'file bank'.

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